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Underground undercover fo4
Underground undercover fo4












  1. Underground undercover fo4 update#
  2. Underground undercover fo4 mods#

Fixed an issue where the player couldn't get back into the Railroad headquarters after being kicked out of the Brotherhood of Steel.Fixed an issue with Minutemen quests repeating improperly.In "The End of the Line," fixed an issue that would prevent the player from killing the leaders of the Railroad.Fixed an issue where the player could no longer get Preston as a companion.Fixed an issue where the player could get stuck exiting the cryopod.Fixed an issue where the player couldn't talk to Desdemona to complete "Underground Undercover".Fixed an issue where Dogmeat would stay at Fort Hagen after "Reunions" was completed.Fixed an issue where killing a caravan would leave a quest open.Fixed an issue where Synths could attack the Castle while the player was friends with the Institute.Fixed an issue where Preston would send player to a settlement instead of a dungeon as part of a Minutemen quest.Fixed an issue where invulnerable characters would get stuck in combat.Fixed an issue with "Taking Independence" where the minutemen remaining from the battle against the Mirelurk Queen would not gather in the Castle.Playing a holotape found in wilderness while switching point of view no longer causes the screen to blur or controls to be locked.

underground undercover fo4

Stimpaks can now be used on Curie after the transformation.Robotics expert is now usable in combat.Fixed issue with player becoming dismembered while still alive.Enabled number of characters available when renaming an item (XB1).

Underground undercover fo4 mods#

Fixed an issue with resistance not always lowering the damage correctly when added by mods.Second rank of Aquaboy now calculates properly.Fixed a rare issue with companions getting stuck in down state.Fixed an issue with NPCs getting stuck in Power Armor.MacReady’s Killshot perk now calculates headshot percentages properly.Effects will properly be removed on companions when items are unequipped.

Underground undercover fo4 update#

  • Fixed an issue where subtitles would occasionally not update properly.
  • Fixed issue with third person camera not displaying properly after exiting certain crafting stations.
  • Big Leagues perk now displays calculated damage correctly.
  • Fixed an issue where Vault 81 residents would not dismember correctly.
  • Companions can no longer get stuck with radiation poisoning.
  • Fixed issue where player could warp to a different location when aiming.
  • Improved performance when looking through a scope.
  • General memory and stability improvements

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    Rounding out the list of new features is the addition of a status menu for settlers in your settlements, the ability to rotate an object you're holding with left/right triggers and pressing down on the left thumbstick, and improved ESDF keys remapping support while in Workshop mode on the PC.Īs for the fixes, here are the ones for Gameplay: They can even be manipulated by the player, NPCs, enemy movement, and explosions. The setting is called Weapon Debris and if enabled, Fallout 4 will render chunks of actual debris that fly through the air and persist in the scene. NVIDIA's been working with Bethesda on graphics upgrades for Fallout 4, one of them being new weapon debris effects specific to NVIDIA graphics cards.














    Underground undercover fo4